Natural 7

The Snowball Brigade

I had a lot of fun running this short adventure for my friends a few years ago. After some revisions, I think it's an entertaining read!

The Hook

We're at the heart of midwinter here in the Sister Cities and you, hardy adventurers, have been tasked with a deliver of utmost importance! Chief Baker Giorgio Carvallio has asked you to deliver his freshly baked snow-apple fritters from his bakery (the sign over the door reads: Welcome to the Erupting Pie) to the Prince of Mortal's cathedral down the street (look for the Nogg stand! (Nogg is an Eggnog-like substance (and it's really good))).

If you succeed in this daring (and perhaps deadly) venture, you will be rewarded with free baked goods for the next two weeks, as well as free room and board in the cathedral's guest rooms.

Snow Apple Fritters. Delicate, hand-crafted, buttery. When you consume a lot of them, you feel complete. There are a total of 20 fritters.

But Wait

You're not the only ones who want the snow-apple fritters, for, much to Giorgio's chagrin, it's a snow day today. That means the children of the Sister Cities have the day off from work, school, and other such activities so that they can go out and play in the snow. Of course, no adults allowed.

And they're a wee-bit hungry.

You'll have to survive the onslaught of fritter-starved children on your way to the cathedral.

A Quick Note

This adventure is about children and adventurers playing with snowballs. No one is intended to actually get hurt or be endangered during this scenario. Don't hurt the children!

Running Up Mainstreet

When the adventurers have secured the snow-apple fritters and left the bakery, they can look down the street to see the Prince of Mortal's cathedral up ahead. It's only like 500 feet or so, no big deal. Then something happens:

A wet thwack to the brick building behind you alerts you to a child standing out on the snow-covered cobblestones. They can't be older than thirteen summers, and have a scarf wrapped tightly around their face and neck. Laughing, the child turns tail and runs into one of the adjacent alleyways.

Ahead, more children slip in and out of alleyways, rolling snowballs between gloved palms and building snow barricades against the sides of buildings. Some of them are watching you, but most are watching the snow-apple fritters with a kind of crazed-greed. Maybe this delivery won't be so easy after all?

The Street. It's as long as you want it to be, criss-crossed by other streets and dark, snow-filled alleyways. Most of the shops and buildings are locked and closed, but you might find one or two that you can cut through. Each major intersection represents a battle against the Children. I'd aim for two-three of those.

The Children. Are all members of the Snowball Brigade, an (elite) group of urchins, youngsters, and kiddos who all love epic snowball fights. They really want those fritters. There are too many children to count, but probably between 8 and 10 at each major street intersection.

Snowballs for Dummies

Here are some critical points for epic snowball fights:

Finally, We Made It

At the other end of the street from the Erupting Pie bakery is the Prince of Mortal's cathedral. Out front is a table set up with hot, steaming mugs of Nogg. Standing beside the table are two priests.

The Prince of Mortals. A deity of luck. Symbol is a gold coin. Priests wear amber robes.

If any of the snow-apple fritters survived the journey, Beval and Florica graciously thank the adventurers and share the remaining fritters among everyone present, including the children.

Afterwards, Calvin salutes the adventurers, Margoska's tutors and maids escort her back to her palace, and Jal shakes everyone's hands twice. The party gets free room & board at the cathedral and free baked goods for two weeks.

Final Thoughts

I cleaned up a lot of the verbiage for this little scenario. It's not very complicated and it doesn't take longer than two hours to have a good time with. I originally ran the adventure using D&D, but you'll notice that I left out basically all of the mechanics. I wanted to favor the situation at hand rather than worry about exact numbers. Of course, I have the numbers, but they wouldn't help someone who wanted to adapt this game using, say, Mausritter.

I hope you enjoyed the read and it gave you some ideas for how to make silly little scenes in your roleplaying games.

See you next week!

Things on my radar: